
conq can easily knock 5k-10k off in a single HE salvo so its a pretty reliable way of doing damage.

The AP on it is nothing to right home about, I treat it more like a cruiser, fire HE most of the time but switch to AP if a nice broadside is presented in mid to close range. Personally I go for the 12 gun setup, more chance of landing shells and starting fires which is Conqs best weapon. If you're a team player then you can also always move up a bit and draw some of the cruiser HE spam off allied ships for a bit then withdraw and use your super heal, just be careful of its long cooldown and play it safe until its just about ready to go again. previously I would have said use the concealment to move to a good firing position on the flank, but again, with CVs now you'll be spotted well before then. because conq has weak torp protection, a citadel that has just been raised and pretty average armour its best played cruising around at the back and starting fires. As for upgrades, I tend to go for damage reduction, and concealment, thought in slot 6 I actually have the AA module what with all the CVs around now.

The AP on it is nothing to write home about, I treat it more like a cruiser, fire HE most of the time but switch to AP if a nice broadside is presented in mid to close range.
